Tron: Ares Review – Even Gillian Anderson Fails to Save This Mind-Bendingly Dull Sci-Fi Film

The framework of pointlessness is revisited in this tediously complex science fiction film, more a screensaver than an real cinematic experience. This is a threequel to the classic Tron film from 1982, a movie that was groundbreaking and courageously innovative for its time in a way that eludes this one and its predecessor Tron: Legacy from the previous decade. The new Tron film nearly comes to life just once – when Evan Peters gets a smack in the face from Gillian Anderson's character portraying his mother, in an traditional bit of real-world action. That's a piece of tough love you might want to administering to all the producers engaged in this movie, and it's sad to see the estimable Greta Lee's role and Jodie Turner-Smith's character being made to look so uninspired.

Plot Overview of Tron: Ares

The situation now is that an malicious artificial intelligence company with the obviously criminal name of Dillinger Corp has become a competitor to the VR company Encom, first established in the 80s arcade-game era by brilliant innovator Kevin Flynn, played by Jeff Bridges. This corporation (originally set up by Encom's executive Ed Dillinger, played by David Warner) is led by the founder's annoyingly geeky grandson Julian (Evan Peters), who has a grand plan to design and create profitable things such as indestructible soldiers and armored vehicles in the VR world and then transfer them into actual reality using a sort of 3D printer.

The problem is that no matter how intimidating, these creations disintegrate after 29 minutes. But Encom's present chief executive Eve Kim's character (Greta Lee) has uncovered the MacGuffin-y “permanence code” which can keep these things alive for ever, and even stores it on her person on a very low-tech flashdrive. So the dreadful Julian Dillinger deploys his enforcer on her: Ares the warrior, the humanoid uber-warrior which can exit the virtual realm for 29 minutes at a time but which, in the traditional way of androids, is starting to exhibit symptoms of not doing what he's told. Jodie Turner-Smith plays Ares's deadpan second-in-command Athena and poor Bridges has a wooden legacy appearance in wise white robes, like a budget Jor-El on Krypton.

Character and Performance Analysis

And Ares himself – the hero of the film's name – is played by Jared Leto with hipsterish long hair, beard and faintly all-knowing smile, touches that were perhaps created by typing the words “incredibly irritating” into an AI human creation programme. No one who remembers the 1990s television classic My So-Called Life will always find it in their hearts to be completely harsh about Mr Leto, and I was incidentally very entertained by his expansive (and widely misinterpreted) humorous performance in Ridley Scott's film House of Gucci. But Jared Leto is unremittingly, unrelentingly terrible in this film, although his performance isn't aided by a weak storyline which is supposed to allow him to display glimpses of “compassion” for Eve Kim's role and subcontract all the badass wickedness to Athena's character, thus rendering her marginally more interesting. It is meant to be adorable when Ares says how he loves 80s synth pop and that Depeche Mode band are superior to Mozart's compositions.

Franchise Elements and Final Impression

And in keeping with the franchise identity of the series, there are motorbikes from the VR netherworld which speed around the place in linear paths, conforming to the rectilinear design of antique arcade games (or indeed nightclubs); a single bike even shoots out a death ray which slices a police vehicle in two. But there is no drama or danger or emotional engagement throughout. This series currently appears about as urgently contemporary as an automobile CD system.

Tron: Ares releases on October 9 in Australia and on 10 October in the UK and United States.

Bridget Washington
Bridget Washington

A seasoned gaming analyst with over a decade of experience in online casinos, specializing in slot mechanics and player psychology.